package org.game.module.noticebo;

import com.sojoys.artifact.exception.AbstractLogicModelException;
import com.sojoys.artifact.factory.session.ISession;
import com.sojoys.artifact.core.IModule;
/** 
 * 通知
 */
public interface NoticeBO extends IModule {
	byte classCode = 14;
	
	/** 获取公告牌通知 [code = 3585] */
	short getBillboardNotice = 3585; 
	/** 推送跑马灯 [code = 3586] */
	short pushMarqueeNotice = 3586; // 推送类型
	
	
	/** 获取公告牌通知 [code = 3585] */
	byte[] getBillboardNotice(ISession session, org.game.protobuf.c2s.C2SNoticeMsg.GetBillboardNotice msg) throws AbstractLogicModelException;
	
	
}